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- #include "timing.h"
-
- #define CorrectTime 2
- #define theWindowHeight (boundsRect.bottom-boundsRect.top)
- #define theWindowWidth (boundsRect.right-boundsRect.left)
-
- pascal short CircularWipe(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect);
-
- /* Trace a region from the center to the topleft corner, over <BlockSize> pixels,
- and back to the center. Fill that in and move the region parameters +BlockSize.
- Repeat for all sides. */
-
- pascal short CircularWipe(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect)
- {
- RgnHandle curregion;
- short cx,cy,lastx,lasty;
- short BlockSize;
-
- BlockSize=theWindowWidth/40;
- cx = boundsRect.left + theWindowWidth / 2;
- cy = boundsRect.top + theWindowHeight / 2;
-
- curregion=NewRgn();
- lastx=boundsRect.left;
- do /* top quadrant */
- {
- StartTiming();
- SetEmptyRgn(curregion);
- MoveTo(cx,cy);
- OpenRgn();
- LineTo(lastx,boundsRect.top);
- Line(BlockSize,0);
- LineTo(cx,cy);
- CloseRgn(curregion);
- CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
- &boundsRect, &boundsRect, 0, curregion);
- lastx+=BlockSize;
- TimeCorrection(CorrectTime);
- }
- while (lastx<boundsRect.right);
-
- lasty=boundsRect.top;
- do /* right quadrant */
- {
- StartTiming();
- SetEmptyRgn(curregion);
- MoveTo(cx,cy);
- OpenRgn();
- LineTo(boundsRect.right,lasty);
- Line(0,BlockSize);
- LineTo(cx,cy);
- CloseRgn(curregion);
- CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
- &boundsRect, &boundsRect, 0, curregion);
- lasty+=BlockSize;
- TimeCorrection(CorrectTime);
- }
- while (lasty<boundsRect.bottom);
-
- lastx=boundsRect.right;
- do /* bottom quadrant */
- {
- StartTiming();
- SetEmptyRgn(curregion);
- MoveTo(cx,cy);
- OpenRgn();
- LineTo(lastx,boundsRect.bottom);
- Line(-BlockSize, 0);
- LineTo(cx,cy);
- CloseRgn(curregion);
- CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
- &boundsRect, &boundsRect, 0, curregion);
- lastx-=BlockSize;
- TimeCorrection(CorrectTime);
- }
- while (lastx>boundsRect.left-BlockSize);
-
- lasty=boundsRect.bottom;
- do /* left quadrant */
- {
- StartTiming();
- SetEmptyRgn(curregion);
- MoveTo(cx,cy);
- OpenRgn();
- LineTo(boundsRect.left,lasty);
- Line(0, -BlockSize);
- LineTo(cx,cy);
- CloseRgn(curregion);
- CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
- &boundsRect, &boundsRect, 0, curregion);
- lasty-=BlockSize;
- TimeCorrection(CorrectTime);
- }
- while (lasty>boundsRect.top-BlockSize);
-
- DisposeRgn(curregion);
-
- return 0;
- }
-